Chief Technical Director & Co-Founder
Prior to joining Primal Space, Mr. Scott was a senior engine programmer at Epic Games, headquartered in Cary, North Carolina. He was a generalist technology programmer during the era of Gears of War, Unreal Tournament, and Infinity Blade, where he created and maintained the audio system, build system, localization, and many of the associated tools. Before joining Epic Games, John moved from England to Madison, Wisconsin to work for Raven Software where he worked on various technological improvements to the Quake 4 engine, and many aspects of both Soldier of Fortune games. He also played a role in the development of the Star Trek and Star Wars games.
Mr. Scott received his Bachelor of Science with honors from Imperial College in London, England, and is an Associate of the Royal College of Science.